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LURPA > Previous organization > Geo3D team

Simulation of the surface topography produced by machining

Modeling and simulation of surface topography

The geometry of the machined surfaces obtained through the global process was studied from both a macroscopic and a microscopic standpoint in order to predict the discrepancies with the nominal model and the local topography respectively. This work has led to the simulation of the geometry on both scales. This model enables one to simulate the effects of variable tool/part feed rates, 3D scallop haight and realistic tool geometries.
In addition, we developed a simulation program and an HMI, using NVIDIA's CUDA GPU-based intensive parallel processing technology to improve simulation computation times. This paves the way to the simulation of geometric discrepancies on smaller scales, as in polishing processes, and to the taking into account of stochastic abrasive degradation phenomena.

Integrity of machined surfaces

We are seeking to develop modeling tools in order to predict the influence of the finish milling process parameters (machining strategy and cutting conditions) on the in-service strength of the manufactured part, especially its high-cycle fatigue strength. Since the fatigue lifetime of a steel component is very dependent on its microgeometry and on its mechanical condition as a result of machining, we are striving to characterize the influence of the process on surface integrity.